Blog Archives

Display Summit Agenda Nearly Complete

Display Summit will take place Oct. 4-5 in Sterling Virginia at the Rockwell Collins facility.  The focus this year is on immersive displays – projection or LED-based solutions or personal, body-worn types.  The agenda is now nearly complete and can

Posted in Display Summit 2017

Performance of LED Displays – Where are we Headed

This presentation will cover: LED manufacturing evolution: SMD to CoB to MicroLED The importance of black level and control of dark tones for using LED screens for entertainment, simulation and visualization and how display drivers allow this performance Current state

Posted in abstract and bio, Display Summit 2017

Promises and Challenges of MicroLED Displays

With the increasing success of OLED, and mounting investment and interest in QLED, emissive display technologies have already proven their worth and enabled consumer products with stunning display performance. But µLED technologies have the potential to move the industry multiple

Posted in abstract and bio, Display Summit 2017

Art of Screens

Selecting the right screen for your application can be tricky. Whether it be for Command/Control Room environments, or Visualization/Simulation applications this presentation can help you determine what type of screen to use, determining how bright your projector needs to be,

Posted in abstract and bio, Display Summit 2017

Optical Blending for Maximising Dynamic Range of Projection Displays

Quality projection displays for visual simulation have evolved to use mainstream commercial projection devices, which, together with automatic alignment solutions, have dramatically reduced time required for their installation, alignment and maintenance.  However, one bugbear has remained in the form of

Posted in abstract and bio, Display Summit 2017

Beyond Virtual Reality: Light Field, Holographic Display and the Roadmap to the Holodeck

This presentation will detail the very latest developments in light field and holographic display technologies including insights into the creative and technical implications for content creation, as well analyze the data requirements and solutions for streaming holographic media, and provide a

Posted in abstract and bio, Display Summit 2017

AR and VR Display Technologies for Wide FOV and High Angular Resolution

Microdisplays built on silicon I.C.’s such as LCOS, DLP, and OLED-microdisplays are being used to support high angular resolution (≥ 1.5 arcminutes/pixel) but can’t easily support wide FOV (greater than 90 degrees).  Thin film transistor displays developed for cell phones

Posted in abstract and bio, Display Summit 2017

Manufacturing of Transparent Holographic Components

Diffractive optics such as holographic optical elements (HOE) can provide transparent and narrow band components with arbitrary incident and diffracted angles for near to eye consumer electronic products for augmented (AR), virtual reality (VR), and smart glass applications.  In this

Posted in abstract and bio, Display Summit 2017

Recent Developments of LightSpace Multi-layer (volumetric) 3D Display Technology

LightSpace Technologies are developing multi-layer (volumetric) 3D image display concept for a number of potential applications. The original LightSpace DepthCube 3D display with RGB-D image capabilities has been completely re-developed into a new X-series of multi-layer screen displays with full

Posted in abstract and bio, Display Summit 2017

Augmented Reality: Content is King

With the advent of wide Field of Regard, Head-Worn Display Systems, the careful choice of display content is very important to provide tangible operational value to wearers of these system. Synergy and compatibility with other platform displays is another very

Posted in abstract and bio, Display Summit 2017