Blog Archives

An Overview of Light Field Immersive Media

For the past 100 years, the technology underlying imaging technology used in both entertainment and professional applications has seen continuous improvement.  However, one thing has remained constant: the paradigm of a planar (flat) rectangular viewing window, whether displayed on your

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios

An Important new IDEA: Introducing the Immersive Digital Experiences Alliance

Immersive visual and audio content is expected to become prominent within the mainstream entertainment market over the next few years, and light field imaging will play an important role.  Representing volumetric environments and objects as light fields present a complex

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios

What is a display without content? Creating amazing characters for amazing displays

High resolution, photo real characters are not just for the big screen in cinemas any more… digital humans, rapidly advancing rendering power and the AI/neural networks that will soon enable lifelike autonomous 3D avatars to exists as models.   John

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios

Democratizing lightfield capture using regular smartphones

From 360 photography to photorealistic holographic objects, Fyusion develops products powered by 3D computer vision and machine learning. We present a robust deep learning solution for capturing and rendering novel views of complex real world scenes for virtual exploration. Using

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios

Light-field Display Spatial/Angular Trade Analysis for Common Use Cases FoVI3D

Human binocular vision and acuity, and the accompanying 3D retinal processing of the human eye and brain are specifically designed to promote situational awareness and understanding in the natural 3D world.  The ability to resolve depth within a scene whether

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios

The Immersive Media Distribution Network

It’s no secret that immersive media imposes new requirements on the network, demanding high sustained bandwidth and low latency.  How will these immersive experiences be delivered to the home, and also throughout the home?  CableLabs leads the 10G network technology

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios

Bringing Human Dimension to Virtual Experience

Immersive and holographic media require new approaches for world building and storytelling; We are breaking free from the frame and into fully immersive worlds. Creating realistic live action scenes that display dimension is a mandate for bringing reality into both

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios

Photorealistic 6DoF capture and playback using light-fields – Transforming workflows into end-to-end solutions

The ability to represent real-world scenes in a photorealistic manner with 6 degrees of freedom (DoF) promises a multitude of novel applications in entertainment, e-commerce and documentation. However, today these potentials are difficult to leverage due to the complexity of

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios

Realtime Rendering for Light Field Displays

We present an overview and the latest performance results of Holochip’s full-parallax integral-ray light field display and real-time rendering engine, currently in development under Navy Phase 2 SBIR Topic N171-076. Sam Robinson, VP of Engineering, Holochip Corporation Education, B.S. Aerospace

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios

Sensory Fusion

Dimenco’s Simulated Reality is the integration of 8K stereoscopic display with a bonded microlens, eye-tracking for optimal immersion, mid-air hand interaction for UI, beamforming audio for virtual object oriented sound, directional microphones and embedded signal processing. All without wearables. These

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios