Blog Archives

Filling the Pipes: Producing content for next-gen displays, today and tomorrow

How do you get real-world footage onto next-gen displays? It takes more than just a lot of cameras (though that helps). This session will look at live action content for multi-perspective displays, including screens and HMDs, from capture to encode

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios

Crossing the Holographic Chasm – Navigating Early Opportunities in a Broad Marketplace

Holographic displays are one of those technologies that have existed in the public consciousness primarily as science fiction, yet in the past few years have evolved to a question of “when”, not “if”.  But as with all new product categories,

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios

An Overview of Light Field Immersive Media

For the past 100 years, the technology underlying imaging technology used in both entertainment and professional applications has seen continuous improvement.  However, one thing has remained constant: the paradigm of a planar (flat) rectangular viewing window, whether displayed on your

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios

An Important new IDEA: Introducing the Immersive Digital Experiences Alliance

Immersive visual and audio content is expected to become prominent within the mainstream entertainment market over the next few years, and light field imaging will play an important role.  Representing volumetric environments and objects as light fields present a complex

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios

Temp

  John Canning , Executive Producer – New Media & Experiential, Digital Domain As Executive Producer of New Media and Experiential, John fully embraces the technology and methodology needed to create and deliver media, games and immersive experiences from concept

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios

Democratizing lightfield capture using regular smartphones

From 360 photography to photorealistic holographic objects, Fyusion develops products powered by 3D computer vision and machine learning. We present a robust deep learning solution for capturing and rendering novel views of complex real world scenes for virtual exploration. Using

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios

Light-field Display Spatial/Angular Trade Analysis for Common Use Cases FoVI3D

Human binocular vision and acuity, and the accompanying 3D retinal processing of the human eye and brain are specifically designed to promote situational awareness and understanding in the natural 3D world.  The ability to resolve depth within a scene whether

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios

The Immersive Media Distribution Network

abstract:   Curtis Knittle, Vice President of Wired Technologies, CableLabs As Vice President of Wired Technologies at CableLabs, Curtis and his team are responsible for specifying scalable deployment solutions in both HFC and all-fiber access networks for CableLabs member companies. DOCSIS®

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios

Bringing Human Dimension to Virtual Experience

Immersive and holographic media require new approaches for world building and storytelling; We are breaking free from the frame and into fully immersive worlds. Creating realistic live action scenes that display dimension is a mandate for bringing reality into both

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios

Photorealistic 6DoF capture and playback using light-fields – Transforming workflows into end-to-end solutions

The ability to represent real-world scenes in a photorealistic manner with 6 degrees of freedom (DoF) promises a multitude of novel applications in entertainment, e-commerce and documentation. However, today these potentials are difficult to leverage due to the complexity of

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios