Monthly Archives: September 2019

Rendering the Future: Exploring the Futures of GPU Rendering and the Media Landscape

Join Jules Urbach as he details how the future of media lies in holographics, lightfield technologies and real-time rendering, and how OTOY is working to help drive that future through OctaneRender. With the goal of delivering commercial holographic displays in

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios

Live Volumetric Streaming: Delivering 3D Video at High-Quality, Anywhere and Everywhere

Mantis Vision has developed a new line of products to capture and distribute Volumetric Video. 3D data can exist as still-shots, 4D video, and now streaming video. Mantis Vision Ring Studios come in a variety of form-factors to enable both

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios

Leveraging Virtual Reality Tools for Light Field Content Creation

Light-field imagery, from acquisition to exhibition, is the holy grail of visual technologies. Its challenges have forced the industry to establish intermediary progress points towards its realization. Historically, we can see photography, motion pictures, color and stereoscopy as our baby

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios

Parallax-Free 360 Imaging and Its Implication on Light Field Capture

Parallax-Free 360 camera systems use an array of multiple adjacent cameras, the individual cameras having a polygonal shape, so that one camera can closely abut the next, and limit blind regions between cameras.  Each camera also captures unique image light

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios

Polymath: A Visual Supercomputing Platform for Virtual Production and Emerging Location-Based Experiences

Today there is an ever-increasing demand for highly immersive entertainment experiences. In order to one-up their competitors, financiers of immersive visual experiences and the venues they will be experienced in are readily exploring new opportunities and bringing them to market.

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios

Good holographic display is probably not as difficult as you think

One of the first critiques of holographic display that we often hear is “that would be great to have but its really hard to do.  Your displays need to be really high-resolution, you need tiny pixels and don’t even get

Posted in 2019 LF and Holographic Display Summit, Abstracts and Bios